---
title: "Unity space combat — Grok 4.5, zero hand-written C# · Daniel Farina"
description: "Agent harnesses, evals, and the layer around the model."
canonical: https://danielfarina.com/posts/unity-space-combat-grok-4-5-zero-hand-written-c/
last-updated: "2026-08-30"
---

# Unity space combat — Grok 4.5, zero hand-written C# · Daniel Farina

Source: https://danielfarina.com/posts/unity-space-combat-grok-4-5-zero-hand-written-c/

[← All writing](https://danielfarina.com/writing)

# Unity space combat — Grok 4.5, zero hand-written C#

Full Unity game via CLI agents and MCP into the editor — no prior Unity experience.

           Jul 23, 2026   869.3k views on X  [Original post ↗](https://x.com/Daniel_Farinax/status/2080736332205436952)            [View on X ↗](https://x.com/Daniel_Farinax/status/2080736332205436952)

HUGE GROK PERFORMANCE 🚨

Built a full Unity space combat game with Grok Build + Grok 4.5 all in C#.

CLI agents. MCP into the editor. Batchmode builds.

I didn’t know Unity. I wrote zero code.

Full walkthrough 👇 Audio on. I break down the build 🔊

Latest version, I will keep working on it and release it for free! Just follow for updates!

[https://x.com/Daniel_Farinax/status/2080898101154615560](https://x.com/Daniel_Farinax/status/2080898101154615560)
